The latest patch for League of Legends, Patch 14.18, brings a plethora of significant changes that will impact gameplay and champion balance. This guide will break down the most notable alterations, including item adjustments, champion buffs and nerfs, and the implications for players across all ranks. Read more such articles on Gamingepicenter.com
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ToggleIntroduction to Patch 14.18
Patch 14.18 has been designed to address various issues in the game, especially regarding champion balance and item effectiveness. This patch includes adjustments to popular items and champions that have been dominating the meta, particularly in professional play. Let’s dive into the details!
Item Changes
Items are crucial in shaping gameplay and champion effectiveness. Several key items have been adjusted in this patch:
Luden’s Companion Adjustments
The ability power for Luden’s Companion has been increased from 95 to 100. Additionally, its price has decreased by 50 gold, making it a more accessible choice for mages. However, ability haste is reduced from 25 to 20, slightly lessening its early-game effectiveness.
Shadowflame Adjustments
Shadowflame’s ability power has been decreased from 120 to 115, but its magic penetration has increased from 12 to 15. The Cinderbloom passive, which provides bonus damage when enemies are below 35% health, has been buffed to 40% damage amplification. However, the damage amplification for damage-over-time spells has been reduced from 30% to 25%.
Storm Surge Changes
Storm Surge has undergone several modifications: its magic penetration is up from 10 to 15, but its movement speed bonus drops from 8% to 5%. The threshold to proc the passive has also been lowered from dealing 35% of the enemy’s max health to 25%, while the ranged effectiveness of the passive damage has increased from 90% to 100%.
Bloodthirster Adjustments
Bloodthirster will see its lifesteal reduced from 18% to 15%, and the shield it provides will be less effective early on, discouraging players from rushing this item.
Immortal Shieldbow Adjustments
The passive shield for ranged champions has been lowered, while melee champions will benefit from a buff to their shield early on.
Fleet Footwork Adjustments
This rune has seen multiple changes in recent patches. For melee champions, the healing will be increased to encourage aggressive trading. Meanwhile, the healing for ranged champions will decrease, and melee minion heal will drop while ranged minion heal will increase. Melee movement speed is also increased, while ranged movement speed remains unchanged.
Turret Changes
To reduce the frequency of lane swaps in pro play, Riot has increased turret damage reduction from 75% to 85% for the first five minutes of the game. The permanent resist per destroyed turret plate is increased from 40 to 50, while the temporary resist for destroyed turret plates is lowered significantly.
Champion Buffs
Numerous champions are receiving buffs in this patch, enhancing their viability in the current meta. Here are some highlights:
Ahri
Ahri’s E damage will receive a notable boost, with the base damage increasing by 40 at max rank and the AP ratio rising from 60% to 75%.
Gnar
Gnar will receive a slight buff with an increase of 3 base AD, which can have a meaningful impact on his overall performance as a Trinity Force user.
Jarvan
Jarvan’s passive damage will increase from 7% to 8%, making him more formidable in battles.
Jinx
Jinx will benefit from an increase in attack speed growth, going from 1 to 1.4, allowing her to deal more damage over time.
Malphite
Malphite’s passive shield will become more robust, increasing from 9% to 10% of his max health, providing him with greater survivability.
Viego
Viego’s base AD will also see an increase of 3, similar to Gnar, but he will experience a reduction in Q bonus damage against monsters.
Champion Nerfs
Alongside buffs, several champions are facing nerfs to balance out their power levels:
Aurora
Aurora’s R jump max distance will be reduced from 450 to 250 units, and the duration of her abilities will also be decreased.
Azir
Azir will lose damage from his R as both the base value and AP ratio are being reduced.
Corki
Corki’s Q damage is being reduced by 20 at max rank, potentially pushing him below a 43% win rate.
Leona
Leona’s base armor is being reduced from 47 to 43, making her less tanky in early skirmishes.
Miss Fortune
Miss Fortune will be negatively impacted by the Bloodthirster changes, alongside a decrease in her base AD from 55 to 53.
Ziggs Nerfs
Ziggs is facing significant nerfs this patch, particularly to his passive damage. The passive damage reduction is substantial, with the structure damage dropping from 250% to 175%. Additionally, the passive damage scaling will decrease from 50-400 to 35-280, while the passive AP ratio will be reduced from 125% to 87.5%. These changes aim to balance his effectiveness in pro play and reduce his lane dominance.
Patch 14.18 Changes: Massive Update in League of Legends Conclusion
Patch 14.18 introduces a variety of changes that will affect itemization, champion viability, and overall gameplay. Players will need to adapt to these updates to maintain their competitive edge. Whether you’re climbing the ranks or enjoying casual play, understanding these changes is vital for success in League of Legends.
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Patch 14.18 Changes: Massive Update in League of Legends FAQs
What are the major changes in Patch 14.18?
Patch 14.18 includes significant adjustments to items, champions, and gameplay mechanics. Notable changes include item nerfs for Luden’s Companion and Shadowflame, buffs for Ahri, Gnar, and Jarvan, and nerfs for Aurora, Azir, and Corki.
How do these changes impact the meta?
The changes are expected to shift the meta, with some champions and items becoming more or less viable. Players will need to adapt their strategies and builds to the new balance.
Which champions are receiving buffs in Patch 14.18?
Ahri, Gnar, Jarvan, Jinx, and Malphite are among the champions receiving buffs in this patch.
Which champions are being nerfed?
Aurora, Azir, Corki, Leona, Miss Fortune, and Ziggs are facing nerfs in Patch 14.18.
What are the implications of the item changes?
The item changes will affect build paths and champion effectiveness. For example, the nerfs to Bloodthirster may impact the viability of certain ADCs.